![]() It is used for your own readability.ĬAMPAIGN:Baledar The # sign designates a comment, meaning that that specific line is not read by PCGen. PCGen doesn't understand spaces too well. Make sure that the space between(Elven) and TYPE is a TAB, not a space. Open baledar weaponprofs.lst in a text editor such as notepad. Something like this YOURCAMPAIGNAME.pcc, YOURCAMPAIGNAMEweaponprofs.lst, and YOURCAMPAIGNAMEequipweapmelee.lst. This is the file that will contain your elven thinblade.Ĭreate the three files using your campaign name instead of Baledar. This file defines the type of weapon proficiency that a character needs to wield a specific weapon.Īnd the last will be called - baledar equipweapmelee.lst The second will be called - baledar weaponprofs.lst. This file will tell PCGen which files to load whenever I select my campaign. If you were adding deities, races, feats, etc., you'd create a file for each of those things. We are only creating these three because you're only creating a weapon. The next step is to create the 3 text files that will contain your campaign data. Try to keep your folder name as one word just to prevent unnecessary problems. So you'll have a path that looks like this - data\permissioned\YOURCAMPAIGNNAME. My path will look like this - data\permissioned\baledar. I'll call my campaign folder - Baledar (The name of my campaign world). Under the permissioned folder you will create your campaign folder. Under your PCGen folder look for the following path - data\permissioned. You will need to create a folder inside your PCGen Data folder to make these changes. I'll walk you through the steps needed to add the weapon to your campaign folder. You seem to have the PCGen distribution that has the standard tags. All datafiles are ASCII so they can be modified by users for their own campaigns.Very well. PCGen is a RPG character generator and maintenance program (d20 systems).
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